Use "usage" for inputs/outputs connections in addition of identifiers Allow to set bakers settings and launch their computation Unlock texture samplers limit (switch to Bindless textures) Allow to import json file to setup the shader settings ![]() Add support for Dynamic Material Layering and sub-stacks ![]() Reloading a shader should not reset its parameters Add an Undo/Redo button for shader parameters Allow to define step precision for sliders Note : Integrated GPUs are not recommended NVIDIA GeForce GTX 600 and above, Quadro K2000 and above
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